guiTypes = {

	windowType = {
		name = "topbar"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=2048 y=100 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = yes




################################################### test area



	

####################################################

		


		iconType =
		{
			name ="topbar_1"
			spriteType = "GFX_topbar2_bg"
			position = { x= 512 y = -1 }
			Orientation = "UPPER_LEFT"
		}

		iconType =
		{
			name ="topbar_2"
			spriteType = "GFX_topbar2_bg"
			position = { x= 1024 y = -1 }
			Orientation = "UPPER_LEFT"
		}
	
		iconType =
		{
			name ="topbar_3"
			spriteType = "GFX_topbar2_bg"
			position = { x= 1532 y = -1 }
			Orientation = "UPPER_LEFT"
		}


		iconType =
		{
			name ="topbar_upper_left_bg"
			spriteType = "GFX_topbar_bg"
			position = { x= 0 y = -1 }
			Orientation = "UPPER_LEFT"
		}





		


		guiButtonType = {
			name = "player_shield"
			quadTextureSprite ="GFX_largeshield"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			shortcut = "F1"
		}

		textBoxType = {
			name = "text_merchants"
			position = { x = 378 y = 3 }
			textureFile = ""
			font = "ToolTip_Font"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 64
			maxHeight = 32	
		}

		textBoxType = {
			name = "text_settlers"
			position = { x = 442 y = 3 }
			textureFile = ""
			font = "ToolTip_Font"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 64
			maxHeight = 32	
		}

		textBoxType = {
			name = "text_diplomats"
			position = { x = 502 y = 3 }
			textureFile = ""
			font = "ToolTip_Font"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 64
			maxHeight = 32	
		}

		textBoxType = {
			name = "text_missionaries"
			position = { x = 570 y = 3 }
			textureFile = ""
			font = "ToolTip_Font"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 64
			maxHeight = 32	
		}

		textBoxType = {
			name = "text_spies"
			position = { x = 634 y = 3 }
			textureFile = ""
			font = "ToolTip_Font"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 64
			maxHeight = 32	
		}

		textBoxType = {
			name = "text_gold"
			position = { x = 258 y = 3 }
			textureFile = ""
			font = "Main_16"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 64
			maxHeight = 32	
		}

		textBoxType = {
			name = "text_manpower"
			position = { x = 120 y = 3 }
			textureFile = ""
			font = "Main_16"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 64
			maxHeight = 32	
		}
		
		textBoxType = {
			name = "text_stability"
			position = { x = 204 y = 3 }
			textureFile = ""
			font = "Main_16"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 64
			maxHeight = 32	
		}



		textBoxType = {
			name = "PlayerNationText"
			position = { x = 140 y = 35 }
			textureFile = ""
			font = "Main_24"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 256
			maxHeight = 32	
		}



		guiButtonType = {
			name = "button_pause"
			quadTextureSprite ="GFX_button_pause"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			position = { x = 704 y = 5 }
			shortcut = SPACE
		}


		guiButtonType = {
			name = "button_speedup"
			quadTextureSprite ="GFX_button_speedup"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			position = { x = 910 y = 5 }
		}

		guiButtonType = {
			name = "button_speeddown"
			quadTextureSprite ="GFX_button_speeddown"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			position = { x = 910 y = 17 }
		}

		textBoxType = { 
			name = "DateText"
			position = { x = 706 y = 5 }
			textureFile = ""
			font = "Main_16"
			borderSize = {x = 0 y = 4}
			text = ""	
			maxWidth = 200
			maxHeight = 32	
			format = right
		}




		iconType =
		{
			name ="speed_indicator"
			spriteType = "GFX_speed_indicator"
			position = { x= 936 y = -1 }
			Orientation = "UPPER_LEFT"
		}


		iconType =
		{
			name ="icon_merchant"
			spriteType = "GFX_icon_merchant"
			position = { x= 346 y = 0 }
			Orientation = "UPPER_LEFT"
		}

		iconType =
		{
			name ="icon_settler"
			spriteType = "GFX_icon_settler"
			position = { x= 410 y = 0 }
			Orientation = "UPPER_LEFT"
		}

		iconType =
		{
			name ="icon_diplomat"
			spriteType = "GFX_icon_diplomat"
			position = { x= 474 y = 0 }
			Orientation = "UPPER_LEFT"
		}

		iconType =
		{
			name ="icon_missionary"
			spriteType = "GFX_icon_missionary"
			position = { x= 538 y = 0 }
			Orientation = "UPPER_LEFT"
		}

		iconType =
		{
			name ="icon_spy"
			spriteType = "GFX_icon_spy"
			position = { x= 602 y = 0 }
			Orientation = "UPPER_LEFT"
		}

		iconType =
		{
			name ="icon_gold"
			spriteType = "GFX_icon_gold"
			position = { x= 239 y = 3 }
			Orientation = "UPPER_LEFT"
		}

		iconType =
		{
			name ="icon_stability"
			spriteType = "GFX_icon_stability"
			position = { x= 180 y = 0 }
			Orientation = "UPPER_LEFT"
		}

		iconType =
		{
			name ="icon_manpower"
			spriteType = "GFX_icon_manpower"
			position = { x= 96 y = 0 }
			Orientation = "UPPER_LEFT"
		}

		guiButtonType = {
			name = "button_outliner"
			quadTextureSprite ="GFX_button_outliner"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			position = { x = -55 y = 5 }

			Orientation = "UPPER_RIGHT"
		}


	}


}