objectTypes = {




	meshType = {
		name = "manufactory_wharf"	
		xfile = "gfx\\mapitems\man_wharf.x"
	}

	meshType = {
		name = "manufactory_weapons"	
		xfile = "gfx\\mapitems\man_weapons.x"
	}

	meshType = {
		name = "manufactory_university"	
		xfile = "gfx\\mapitems\man_university.x"
	}

	meshType = {
		name = "manufactory_farm"	
		xfile = "gfx\\mapitems\man_farm.x"
	}

	meshType = {
		name = "manufactory_plantation"	
		xfile = "gfx\\mapitems\man_plantation.x"
	}

	meshType = {
		name = "manufactory_trading"	
		xfile = "gfx\\mapitems\man_trading.x"
	}

	meshType = {
		name = "manufactory_fine_arts_academy"	
		xfile = "gfx\\mapitems\man_fine_arts.x"
	}

	meshType = {
		name = "manufactory_refinery"	
		xfile = "gfx\\mapitems\man_refinery.x"
	}

	meshType = {
		name = "manufactory_textile"	
		xfile = "gfx\\mapitems\man_textile.x"
	}



	meshType = {
		name = "harbour"	
		xfile = "gfx\\mapitems\harbour.x"
	}

	meshType = {
		name = "harbour_ships"	
		xfile = "gfx\\mapitems\harbour_ships.x"
	}

	meshType = {
		name = "harbour_shipyard"	
		xfile = "gfx\\mapitems\harbour_shipyard.x"
	}

	meshType = {
		name = "harbour_shipyard_ships"	
		xfile = "gfx\\mapitems\harbour_shipyard_ships.x"
	}

	meshType = {
		name = "harbour_blockade"	
		xfile = "gfx\\mapitems\harbour_blockade.x"
	}

	meshType = {
		name = "cot"	
		xfile = "gfx\\mapitems\cot.x"
	}

	meshType = {
		name = "capital"	
		xfile = "gfx\\mapitems\capital.x"
	}







	meshType = {
		name = "latingfx_tradingpost"	
		xfile = "gfx\\mapitems\latingfx_tradingpost.x"
	}

	meshType = {
		name = "latingfx_colony_1"	
		xfile = "gfx\\mapitems\latingfx_colony_1.x"
	}

	meshType = {
		name = "latingfx_colony_2"	
		xfile = "gfx\\mapitems\latingfx_colony_2.x"
	}

	meshType = {
		name = "latingfx_city_1"	
		xfile = "gfx\\mapitems\latingfx_city_1.x"
	}

	meshType = {
		name = "latingfx_city_2"	
		xfile = "gfx\\mapitems\latingfx_city_3.x"
	}

	meshType = {
		name = "latingfx_city_3"	
		xfile = "gfx\\mapitems\latingfx_city_3.x"
	}





	meshType = {
		name = "latingfx_wall_1"	
		xfile = "gfx\\mapitems\latingfx_wall_5.x"
	}

	meshType = {
		name = "latingfx_wall_2"	
		xfile = "gfx\\mapitems\latingfx_wall_2.x"
	}
	
	meshType = {
		name = "latingfx_wall_3"	
		xfile = "gfx\\mapitems\latingfx_wall_3.x"
	}

	meshType = {
		name = "latingfx_wall_4"	
		xfile = "gfx\\mapitems\latingfx_wall_4.x"
	}

	meshType = {
		name = "latingfx_wall_5"	
		xfile = "gfx\\mapitems\latingfx_wall_5.x"
	}












	meshType = {
		name = "latingfx_city_1_1"	
		xfile = "gfx\\mapitems\latingfx_city_1_1.x"
	}


	meshType = {
		name = "latingfx_city_1_2"	
		xfile = "gfx\\mapitems\latingfx_city_1_2.x"
	}

	meshType = {
		name = "latingfx_city_1_3"	
		xfile = "gfx\\mapitems\latingfx_city_1_3.x"
	}





	meshType = {
		name = "latingfx_city_2_1"	
		xfile = "gfx\\mapitems\latingfx_city_2_1.x"
	}


	meshType = {
		name = "latingfx_city_2_2"	
		xfile = "gfx\\mapitems\latingfx_city_2_2.x"
	}

	meshType = {
		name = "latingfx_city_2_3"	
		xfile = "gfx\\mapitems\latingfx_city_2_3.x"
	}



	meshType = {
		name = "latingfx_city_3_1"	
		xfile = "gfx\\mapitems\latingfx_city_3_1.x"
	}


	meshType = {
		name = "latingfx_city_3_2"	
		xfile = "gfx\\mapitems\latingfx_city_3_2.x"
	}

	meshType = {
		name = "latingfx_city_3_3"	
		xfile = "gfx\\mapitems\latingfx_city_3_3.x"
	}

















	meshType = {
		name = "muslimgfx_tradingpost"	
		xfile = "gfx\\mapitems\muslimgfx_tradingpost.x"
	}

	meshType = {
		name = "muslimgfx_colony_1"	
		xfile = "gfx\\mapitems\muslimgfx_colony_1.x"
	}

	meshType = {
		name = "muslimgfx_colony_2"	
		xfile = "gfx\\mapitems\muslimgfx_colony_2.x"
	}



	meshType = {
		name = "muslimgfx_city_3_1"	
		xfile = "gfx\\mapitems\muslimgfx_city_3_1.x"
	}


	meshType = {
		name = "muslimgfx_city_3_2"	
		xfile = "gfx\\mapitems\muslimgfx_city_3_2.x"
	}

	meshType = {
		name = "muslimgfx_city_3_3"	
		xfile = "gfx\\mapitems\muslimgfx_city_3_3.x"
	}

	meshType = {
		name = "muslimgfx_city_2_1"	
		xfile = "gfx\\mapitems\muslimgfx_city_2_1.x"
	}


	meshType = {
		name = "muslimgfx_city_2_2"	
		xfile = "gfx\\mapitems\muslimgfx_city_2_2.x"
	}

	meshType = {
		name = "muslimgfx_city_2_3"	
		xfile = "gfx\\mapitems\muslimgfx_city_2_3.x"
	}
	meshType = {
		name = "muslimgfx_city_1_1"	
		xfile = "gfx\\mapitems\muslimgfx_city_1_1.x"
	}


	meshType = {
		name = "muslimgfx_city_1_2"	
		xfile = "gfx\\mapitems\muslimgfx_city_1_2.x"
	}

	meshType = {
		name = "muslimgfx_city_1_3"	
		xfile = "gfx\\mapitems\muslimgfx_city_1_3.x"
	}













	meshType = {
		name = "easterngfx_tradingpost"	
		xfile = "gfx\\mapitems\easterngfx_tradingpost.x"
	}

	meshType = {
		name = "easterngfx_colony_1"	
		xfile = "gfx\\mapitems\easterngfx_colony_1.x"
	}

	meshType = {
		name = "easterngfx_colony_2"	
		xfile = "gfx\\mapitems\easterngfx_colony_2.x"
	}



	meshType = {
		name = "easterngfx_city_3_1"	
		xfile = "gfx\\mapitems\easterngfx_city_3_1.x"
	}


	meshType = {
		name = "easterngfx_city_3_2"	
		xfile = "gfx\\mapitems\easterngfx_city_3_2.x"
	}

	meshType = {
		name = "easterngfx_city_3_3"	
		xfile = "gfx\\mapitems\easterngfx_city_3_3.x"
	}

	meshType = {
		name = "easterngfx_city_2_1"	
		xfile = "gfx\\mapitems\easterngfx_city_2_1.x"
	}


	meshType = {
		name = "easterngfx_city_2_2"	
		xfile = "gfx\\mapitems\easterngfx_city_2_2.x"
	}

	meshType = {
		name = "easterngfx_city_2_3"	
		xfile = "gfx\\mapitems\easterngfx_city_2_3.x"
	}
	meshType = {
		name = "easterngfx_city_1_1"	
		xfile = "gfx\\mapitems\easterngfx_city_1_1.x"
	}


	meshType = {
		name = "easterngfx_city_1_2"	
		xfile = "gfx\\mapitems\easterngfx_city_1_2.x"
	}

	meshType = {
		name = "easterngfx_city_1_3"	
		xfile = "gfx\\mapitems\easterngfx_city_1_3.x"
	}














	meshType = {
		name = "indiangfx_tradingpost"	
		xfile = "gfx\\mapitems\indiangfx_tradingpost.x"
	}

	meshType = {
		name = "indiangfx_colony_1"	
		xfile = "gfx\\mapitems\indiangfx_colony_1.x"
	}

	meshType = {
		name = "indiangfx_colony_2"	
		xfile = "gfx\\mapitems\indiangfx_colony_2.x"
	}



	meshType = {
		name = "indiangfx_city_3_1"	
		xfile = "gfx\\mapitems\indiangfx_city_3_1.x"
	}


	meshType = {
		name = "indiangfx_city_3_2"	
		xfile = "gfx\\mapitems\indiangfx_city_3_2.x"
	}

	meshType = {
		name = "indiangfx_city_3_3"	
		xfile = "gfx\\mapitems\indiangfx_city_3_3.x"
	}

	meshType = {
		name = "indiangfx_city_2_1"	
		xfile = "gfx\\mapitems\indiangfx_city_2_1.x"
	}


	meshType = {
		name = "indiangfx_city_2_2"	
		xfile = "gfx\\mapitems\indiangfx_city_2_2.x"
	}

	meshType = {
		name = "indiangfx_city_2_3"	
		xfile = "gfx\\mapitems\indiangfx_city_2_3.x"
	}
	meshType = {
		name = "indiangfx_city_1_1"	
		xfile = "gfx\\mapitems\indiangfx_city_1_1.x"
	}


	meshType = {
		name = "indiangfx_city_1_2"	
		xfile = "gfx\\mapitems\indiangfx_city_1_2.x"
	}

	meshType = {
		name = "indiangfx_city_1_3"	
		xfile = "gfx\\mapitems\indiangfx_city_1_3.x"
	}














	meshType = {
		name = "southamericagfx_tradingpost"	
		xfile = "gfx\\mapitems\southamericagfx_tradingpost.x"
	}

	meshType = {
		name = "southamericagfx_colony_1"	
		xfile = "gfx\\mapitems\southamericagfx_colony_1.x"
	}

	meshType = {
		name = "southamericagfx_colony_2"	
		xfile = "gfx\\mapitems\southamericagfx_colony_2.x"
	}



	meshType = {
		name = "southamericagfx_city_3_1"	
		xfile = "gfx\\mapitems\southamericagfx_city_3_1.x"
	}


	meshType = {
		name = "southamericagfx_city_3_2"	
		xfile = "gfx\\mapitems\southamericagfx_city_3_2.x"
	}

	meshType = {
		name = "southamericagfx_city_3_3"	
		xfile = "gfx\\mapitems\southamericagfx_city_3_3.x"
	}

	meshType = {
		name = "southamericagfx_city_2_1"	
		xfile = "gfx\\mapitems\southamericagfx_city_2_1.x"
	}


	meshType = {
		name = "southamericagfx_city_2_2"	
		xfile = "gfx\\mapitems\southamericagfx_city_2_2.x"
	}

	meshType = {
		name = "southamericagfx_city_2_3"	
		xfile = "gfx\\mapitems\southamericagfx_city_2_3.x"
	}
	meshType = {
		name = "southamericagfx_city_1_1"	
		xfile = "gfx\\mapitems\southamericagfx_city_1_1.x"
	}


	meshType = {
		name = "southamericagfx_city_1_2"	
		xfile = "gfx\\mapitems\southamericagfx_city_1_2.x"
	}

	meshType = {
		name = "southamericagfx_city_1_3"	
		xfile = "gfx\\mapitems\southamericagfx_city_1_3.x"
	}








	meshType = {
		name = "chinesegfx_tradingpost"	
		xfile = "gfx\\mapitems\chinesegfx_tradingpost.x"
	}

	meshType = {
		name = "chinesegfx_colony_1"	
		xfile = "gfx\\mapitems\chinesegfx_colony_1.x"
	}

	meshType = {
		name = "chinesegfx_colony_2"	
		xfile = "gfx\\mapitems\chinesegfx_colony_2.x"
	}



	meshType = {
		name = "chinesegfx_city_3_1"	
		xfile = "gfx\\mapitems\chinesegfx_city_3_1.x"
	}


	meshType = {
		name = "chinesegfx_city_3_2"	
		xfile = "gfx\\mapitems\chinesegfx_city_3_2.x"
	}

	meshType = {
		name = "chinesegfx_city_3_3"	
		xfile = "gfx\\mapitems\chinesegfx_city_3_3.x"
	}

	meshType = {
		name = "chinesegfx_city_2_1"	
		xfile = "gfx\\mapitems\chinesegfx_city_2_1.x"
	}


	meshType = {
		name = "chinesegfx_city_2_2"	
		xfile = "gfx\\mapitems\chinesegfx_city_2_2.x"
	}

	meshType = {
		name = "chinesegfx_city_2_3"	
		xfile = "gfx\\mapitems\chinesegfx_city_2_3.x"
	}
	meshType = {
		name = "chinesegfx_city_1_1"	
		xfile = "gfx\\mapitems\chinesegfx_city_1_1.x"
	}


	meshType = {
		name = "chinesegfx_city_1_2"	
		xfile = "gfx\\mapitems\chinesegfx_city_1_2.x"
	}

	meshType = {
		name = "chinesegfx_city_1_3"	
		xfile = "gfx\\mapitems\chinesegfx_city_1_3.x"
	}









	meshType = {
		name = "africangfx_tradingpost"	
		xfile = "gfx\\mapitems\africangfx_tradingpost.x"
	}

	meshType = {
		name = "africangfx_colony_1"	
		xfile = "gfx\\mapitems\africangfx_colony_1.x"
	}

	meshType = {
		name = "africangfx_colony_2"	
		xfile = "gfx\\mapitems\africangfx_colony_2.x"
	}



	meshType = {
		name = "africangfx_city_3_1"	
		xfile = "gfx\\mapitems\africangfx_city_3_1.x"
	}


	meshType = {
		name = "africangfx_city_3_2"	
		xfile = "gfx\\mapitems\africangfx_city_3_2.x"
	}

	meshType = {
		name = "africangfx_city_3_3"	
		xfile = "gfx\\mapitems\africangfx_city_3_3.x"
	}

	meshType = {
		name = "africangfx_city_2_1"	
		xfile = "gfx\\mapitems\africangfx_city_2_1.x"
	}


	meshType = {
		name = "africangfx_city_2_2"	
		xfile = "gfx\\mapitems\africangfx_city_2_2.x"
	}

	meshType = {
		name = "africangfx_city_2_3"	
		xfile = "gfx\\mapitems\africangfx_city_2_3.x"
	}
	meshType = {
		name = "africangfx_city_1_1"	
		xfile = "gfx\\mapitems\africangfx_city_1_1.x"
	}


	meshType = {
		name = "africangfx_city_1_2"	
		xfile = "gfx\\mapitems\africangfx_city_1_2.x"
	}

	meshType = {
		name = "africangfx_city_1_3"	
		xfile = "gfx\\mapitems\africangfx_city_1_3.x"
	}
















	meshType = {
		name = "northamericagfx_tradingpost"	
		xfile = "gfx\\mapitems\northamericagfx_tradingpost.x"
	}

	meshType = {
		name = "northamericagfx_colony_1"	
		xfile = "gfx\\mapitems\northamericagfx_colony_1.x"
	}

	meshType = {
		name = "northamericagfx_colony_2"	
		xfile = "gfx\\mapitems\northamericagfx_colony_2.x"
	}



	meshType = {
		name = "northamericagfx_city_3_1"	
		xfile = "gfx\\mapitems\northamericagfx_city_3_1.x"
	}


	meshType = {
		name = "northamericagfx_city_3_2"	
		xfile = "gfx\\mapitems\northamericagfx_city_3_2.x"
	}

	meshType = {
		name = "northamericagfx_city_3_3"	
		xfile = "gfx\\mapitems\northamericagfx_city_3_3.x"
	}

	meshType = {
		name = "northamericagfx_city_2_1"	
		xfile = "gfx\\mapitems\northamericagfx_city_2_1.x"
	}


	meshType = {
		name = "northamericagfx_city_2_2"	
		xfile = "gfx\\mapitems\northamericagfx_city_2_2.x"
	}

	meshType = {
		name = "northamericagfx_city_2_3"	
		xfile = "gfx\\mapitems\northamericagfx_city_2_3.x"
	}
	meshType = {
		name = "northamericagfx_city_1_1"	
		xfile = "gfx\\mapitems\northamericagfx_city_1_1.x"
	}


	meshType = {
		name = "northamericagfx_city_1_2"	
		xfile = "gfx\\mapitems\northamericagfx_city_1_2.x"
	}

	meshType = {
		name = "northamericagfx_city_1_3"	
		xfile = "gfx\\mapitems\northamericagfx_city_1_3.x"
	}

	meshType = {
		name = "chinaware"	
		xfile = "gfx\\mapitems\napoleon\chinaware.x"
	}
	
	meshType = {
		name = "cloth"	
		xfile = "gfx\\mapitems\napoleon\cloth.x"
	}
	meshType = {
		name = "clothes"	
		xfile = "gfx\\mapitems\napoleon\clothes.x"
	}

	meshType = {
		name = "coffee"	
		xfile = "gfx\\mapitems\napoleon\coffee.x"
	}
	meshType = {
		name = "copper"	
		xfile = "gfx\\mapitems\napoleon\copper.x"
	}
	meshType = {
		name = "cotton"	
		xfile = "gfx\\mapitems\napoleon\cotton.x"
	}
	meshType = {
		name = "fish"	
		xfile = "gfx\\mapitems\napoleon\fish.x"
	}
	
	meshType = {
		name = "fur"	
		xfile = "gfx\\mapitems\napoleon\fur.x"
	}
	
	meshType = {
		name = "gold"	
		xfile = "gfx\\mapitems\napoleon\gold.x"
	}
	
	meshType = {
		name = "grain"	
		xfile = "gfx\\mapitems\napoleon\grain.x"
	}
	
	meshType = {
		name = "iron"	
		xfile = "gfx\\mapitems\napoleon\iron.x"
	}
	meshType = {
		name = "ivory"	
		xfile = "gfx\\mapitems\napoleon\ivory.x"
	}
	meshType = {
		name = "naval_supplies"	
		xfile = "gfx\\mapitems\napoleon\navalsuplies.x"
	}
	
	meshType = {
		name = "salt"	
		xfile = "gfx\\mapitems\napoleon\salt.x"
	}
	
	meshType = {
		name = "slaves"	
		xfile = "gfx\\mapitems\napoleon\slaves.x"
	}
	
	meshType = {
		name = "spices"	
		xfile = "gfx\\mapitems\napoleon\spice.x"
	}
	
	meshType = {
		name = "sugar"	
		xfile = "gfx\\mapitems\napoleon\sugar.x"
	}
	
	meshType = {
		name = "tea"	
		xfile = "gfx\\mapitems\napoleon\tea.x"
	}
	
	meshType = {
		name = "tobacco"	
		xfile = "gfx\\mapitems\napoleon\tobacco.x"
	}
	
	meshType = {
		name = "wine"	
		xfile = "gfx\\mapitems\napoleon\wine.x"
	}
	
	meshType = {
		name = "wool"	
		xfile = "gfx\\mapitems\napoleon\wool.x"
	}
	
	projectionType = {
		name = "selection_projection"
		textureFile = "gfx\\test\\selection.tga"
		size = 5
		spin = 0.4
		pulsating = yes
		pulseLowest = 0.4
		pulseSpeed = 3
		additative = yes
		expanding = 0.7
	}

	projectionType = {
		name = "illegal_selection_projection"
		textureFile = "gfx\\test\\illegal.tga"
		size = 4
		spin = 0
		pulsating = yes
		pulseLowest = 0.8
		pulseSpeed = 1
		additative = no
		expanding = 0.3

		duration = 4
		fadeout = 1
	}

	projectionType = {
		name = "legal_selection_projection"
		textureFile = "gfx\\test\\legal.tga"
		size = 4
		spin = 0
		pulsating = yes
		pulseLowest = 0.8
		pulseSpeed = 1
		additative = no
		expanding = 0.3

		duration = 4
		fadeout = 1
	}



	progressbar3dType = {
		name = "construction_bar"
		color = { 0.0 0.8 0.0 }
		colortwo = { 0.8 0.0 0.0 }
		size = { x = 100 y = 10 }
		effectFile = "gfx\\FX\\progress.fx"
	}


}