guiTypes = {

	listBoxType = 
	{
		name ="console_list"
#		background = "console_background"
		position = { x=5 y=100 }
		orientation = "UPPER_LEFT"
		priority = 100
		size = { x=400 y=456 }
		borderSize = {x = 32 y = 32}
	}
	
	editBoxType = {
		position = { x = 0 y = 560  }
		name = "console_edit"
		textureFile = "gfx\\interface\\small_tiles_dialog.dds"
		font = "FPS_Font"
		borderSize = {x = 10 y = 10}	
		size = { x=300 y=40}
		text = " "	
		maxWidth = 500
		maxHeight = 22
		orientation = "UPPER_LEFT"
	}
	
	textBoxType={
		position = { x=1 y=1 }
		name = "ChatMemberText"
		textureFile = "gfx\\interface\\transparency.tga"
		borderSize = {x = 1 y = 1}
		font = "FPS_Font"
		text = "menutextbox1"
		maxWidth = 300
		maxHeight = 22
	}
		

	textBoxType={
		name = "ConsoleText"
		textureFile = "gfx\\interface\\transparency.tga"
		font = "ToolTip_Font"
		borderSize = { x=1 y=1 }
		maxWidth = 400
		maxHeight = 16
	}

	textBoxType={
		name = "ToolTip"
		#textureFile = "gfx\\interface\\transparency.tga"
		textureFile = "gfx\\interface\\tiles_dialog.tga"
		font = "ToolTip_Font"
		borderSize = { x=16 y=16 }
		position = { x= 560 y=10 }
		maxWidth = 320
		maxHeight = 256
	}


	textBoxType={
		name = "FPS_Counter"
		#textureFile = "gfx\\interface\\transparency.tga"
		textureFile = "gfx\\interface\\tiles_dialog.tga"
		#textureFile = ""
		font = "FPS_Font"
		borderSize = { x=32 y=32 }
		position = { x=0 y=0 }
		maxWidth = 128
		maxHeight = 64
	}

	iconType =
		{
			name ="pause_bg"
			spriteType = "GFX_pause_bg"
			position = { x= -128 y =81 }
			Orientation = "CENTER_UP"
		}	


##	textBoxType={
	textBoxType={
		position = {x = -130 y = 85 }
		textureFile = ""
		name = "PauseText"
		font = "Main_24"
		borderSize = {x = 0 y = 0}	
		maxWidth = 260
		maxHeight = 64
		text = "CORE_PAUSED"	
		orientation = "CENTER_UP"
		format = centre
	}	

	textBoxType={
		position = {x = -130 y = 115 }
		textureFile = ""
		name = "PauseText_2"
		font = "Main_16"
		borderSize = {x = 0 y = 4}	
		maxWidth = 260
		maxHeight = 64
		text = "CORE_PAUSED"	
		orientation = "CENTER_UP"
		format = centre
	}	

	
	
	iconType =
	{
		name ="testbaricon"
		spriteType = "testbar"
		position = { x= 300 y = 300 }
		Orientation = "UPPER_LEFT"
	}	
	
	scrollbarType = {
			name = "standardlistbox_slider"	
			slider = "listboxSliderButton"
			track= "listboxTrackButton"
			leftbutton = "upButton"
			rightbutton = "downButton"
			size = {x =16 y =16 }
			position = {x= 0 y =0}
			priority = 100			
			borderSize = {x = 24 y = 24}	
			maxValue =1
			minValue =0
			stepSize =0.01
			startValue = 0
			horizontal = 0


			guiButtonType = {
				name = "listboxSliderButton"	
				quadTextureSprite = "slider_slider"
				tooltip = ""
				tooltipText =""	
				delayedTooltipText = ""
				position = { x=0 y =0}
			}

			guiButtonType = {
				name = "listboxTrackButton"
				quadTextureSprite = "slider_background"
				position = { x=24 y =24}	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""	

			}	

			guiButtonType = {
				parent = "listboxSliderButton"
				name = "upButton"
				quadTextureSprite = "slider_downbutton"
				position = { x=0 y =0}	
			}
			
			guiButtonType = {
				parent = "listboxSliderButton"
				name = "downButton"
				quadTextureSprite = "slider_upbutton"
				position = { x=0 y =120}	
			}
	}

	scrollbarType = {
			name = "standardlistbox_noslider"	
			slider = "listboxSliderButton"
			track= "listboxTrackButton"
			leftbutton = "upButton"
			rightbutton = "downButton"
			size = {x =16 y =16 }
			position = {x= 0 y =0}
			priority = 100			
			borderSize = {x = 24 y = 24}	
			maxValue =1
			minValue =0
			stepSize =0.01
			startValue = 0
			horizontal = 0


			guiButtonType = {
				name = "listboxSliderButton"	
				quadTextureSprite = "slider_noslider"
				tooltip = ""
				tooltipText =""	
				delayedTooltipText = ""
				position = { x=0 y =0}
			}

			guiButtonType = {
				name = "listboxTrackButton"
				quadTextureSprite = "slider_nobackground"
				position = { x=24 y =24}	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""	

			}	

			guiButtonType = {
				parent = "listboxSliderButton"
				name = "upButton"
				quadTextureSprite = "slider_downbutton"
				position = { x=0 y =0}	
			}
			
			guiButtonType = {
				parent = "listboxSliderButton"
				name = "downButton"
				quadTextureSprite = "slider_upbutton"
				position = { x=0 y =120}	
			}
	}


}