		guiTypes = {

	windowType = {
		name = "domesticpanel_leaders"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=1024 y=100 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = yes	


		iconType =
		{
			name ="leader_banner"
			spriteType = "GFX_leader_banner"
			position = { x= 0 y = 150 }
			Orientation = "UPPER_LEFT"
		}


		iconType =
		{
			name ="land_tradition_bar"
			spriteType = "traditionbar"
			position = { x= 70 y = 186 }
			Orientation = "UPPER_LEFT"
		}

		iconType =
		{
			name ="naval_tradition_bar"
			spriteType = "traditionbar"
			position = { x= 250 y = 186 }
			Orientation = "UPPER_LEFT"
		}

		instantTextBoxType = {
			name = "landtradition_label"
			position = { x = 60 y =155 }
			format = centre

			textureFile = ""
			font = "Main_14"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 130
			maxHeight = 24	
			Orientation = "UPPER_LEFT"

			
		}

		textBoxType = {
			name = "landtradition_value"
			position = { x = 60 y =195 }
			format = centre

			textureFile = ""
			font = "Main_24"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 130
			maxHeight = 48	
			Orientation = "UPPER_LEFT"

			
		}

		instantTextBoxType = {
			name = "navaltradition_label"
			position = { x = 240 y =155 }
			format = centre

			textureFile = ""
			font = "Main_14"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 130
			maxHeight = 24	
			Orientation = "UPPER_LEFT"

			
		}

		textBoxType = {
			name = "navaltradition_value"
			position = { x = 240 y =195 }
			format = centre

			textureFile = ""
			font = "Main_24"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 130
			maxHeight = 48	
			Orientation = "UPPER_LEFT"

			
		}

		instantTextBoxType = {
			name = "discipline_label"
			position = { x = 150 y =155 }
			format = centre

			textureFile = ""
			font = "Main_14"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 130
			maxHeight = 24	
			Orientation = "UPPER_LEFT"

			
		}

		textBoxType = {
			name = "discipline_value"
			position = { x = 150 y =195 }
			format = centre

			textureFile = ""
			font = "Main_24"
			borderSize = {x = 4 y = 4}
			text = ""	
			maxWidth = 130
			maxHeight = 48	
			Orientation = "UPPER_LEFT"

			
		}
		
		guiButtonType = {
			name = "button_recruit_general"
			position = { x=60 y =250 }
			quadTextureSprite ="button_type_1"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = ""
			buttonFont = "Main_14_black"
		}

		guiButtonType = {
			name = "button_recruit_conquistador"
			position = { x=60 y =280 }
			quadTextureSprite ="button_type_1"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = ""
			buttonFont = "Main_14_black"
		}



		guiButtonType = {
			name = "button_recruit_admiral"
			position = { x=240 y =250 }
			quadTextureSprite ="button_type_1"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = ""
			buttonFont = "Main_14_black"
		}

		guiButtonType = {
			name = "button_recruit_explorer"
			position = { x=240 y =280 }
			quadTextureSprite ="button_type_1"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = ""
			buttonFont = "Main_14_black"
		}

		guiButtonType = {
				name = "button_makerulergeneral"
				position = { x=55 y =315}
				quadTextureSprite ="button_type_3"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"
			}

		iconType =
		{
			name ="divider"
			spriteType = "GFX_divider"
			position = { x= 0 y = 350 }
			Orientation = "UPPER_LEFT"
		}

		iconType =
		{
			name ="fire_icon"
			spriteType = "GFX_leader_stats_icons"
			position = { x= 220 y = 352 }
			Orientation = "UPPER_LEFT"
			frame = 1
		}

		iconType =
		{
			name ="shock_icon"
			spriteType = "GFX_leader_stats_icons"
			position = { x= 256 y = 352 }
			Orientation = "UPPER_LEFT"
			frame = 2
		}


		iconType =
		{
			name ="maneuver_icon"
			spriteType = "GFX_leader_stats_icons"
			position = { x= 292 y = 352 }
			Orientation = "UPPER_LEFT"
			frame = 3
		}

		iconType =
		{
			name ="siege_icon"
			spriteType = "GFX_leader_stats_icons"
			position = { x= 328 y = 352 }
			Orientation = "UPPER_LEFT"
			frame = 4
		}

		
		listboxType = 
			{
			name ="leaderlist"
			position = { x = 0 y = 370 }
			backGround=""
			size = { x=364 y =170}
			Orientation = "UPPER_LEFT"
			horisontal = 0
			spacing = 2
			scrollbartype = "standardlistbox_slider"
			borderSize = {x = 0 y = 0}
		}




	}




	######Leaderlist entry

	windowType = {
		name = "leader_list_entry"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=360 y= 32 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no	

		iconType =
		{
			name ="leader_types"
			spriteType = "GFX_leader_types"
			position = { x= 50 y = 00 }
			Orientation = "UPPER_LEFT"
		}


		iconType =
		{
			name ="leader_banner2"
			spriteType = "GFX_leader_banner2"
			position = { x= 86 y = 0 }
			Orientation = "UPPER_LEFT"
		}
	
		instantTextBoxType = {
			name = "leader_name"
			position = { x = 86 y =0 }

			textureFile = ""
			font = "Main_14_bold"
			borderSize = {x = 4 y =0}
			text = ""	
			maxWidth = 100
			maxHeight = 24	
			Orientation = "UPPER_LEFT"
			fixedsize = yes

			
		}

		instantTextBoxType = {
			name = "leader_assignment"
			position = { x = 86 y =14 }
			format = left

			textureFile = ""
			font = "Main_14"
			borderSize = {x = 4 y = 0}
			text = ""	
			maxWidth = 160
			maxHeight = 24	
			Orientation = "UPPER_LEFT"

			
		}

		iconType =
		{
			name ="leader_fire"
			spriteType = "GFX_stars_small"
			position = { x= 210 y = 5 }
			Orientation = "UPPER_LEFT"
		}


		iconType =
		{
			name ="leader_shock"
			spriteType = "GFX_stars_small"
			position = { x= 246 y = 5 }
			Orientation = "UPPER_LEFT"
		}


		iconType =
		{
			name ="leader_maneuever"
			spriteType = "GFX_stars_small"
			position = { x= 282 y = 5 }
			Orientation = "UPPER_LEFT"
		}
		iconType =
		{
			name ="leader_siege"
			spriteType = "GFX_stars_small"
			position = { x= 318 y = 5 }
			Orientation = "UPPER_LEFT"
		}

	}


}