country_event = {
	
	id = 3421
	
	trigger = {
		NOT = { idea = divine_supremacy }
		NOT = { idea = deus_vult }
		OR = {
			religion_group = pagan
			religion_group = muslim
			religion_group = eastern_rite_christian
			}
		defender_of_faith = no
		OR = {
			government = tribal_despotism
			government = tribal_federation
			government = tribal_democracy
			government = khanate
			government = confederation
			government = imperial_despotism
			}
		war = no
		any_neighbor_country = {
			religion = catholic
			relation = { who = THIS value = 50 }
			}
		}
		
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			religion = animism
			}
		modifier = {
			factor = 0.5
			religion = shamanism
			}
		modifier = {
			factor = 4.0
			religion = shiite
			}
		modifier = {
			factor = 4.0
			religion = wahhabism
			}
		}
		
	title = "Religious Conversion"
	desc = "We may become Catholic. Do we wish to?"
	
	option = {
		name = "Never!"
		ai_chance = { factor = 75 }
		stability = 2
		}
	
	option = {
		name = "Deus Vult!"
		ai_chance = { factor = 25 }
		religion = catholic
		stability = -4
		}
	}
	
country_event = {
		
	id = 3422
	
	trigger = {
		NOT = { idea = divine_supremacy }
		NOT = { idea = deus_vult }
		OR = {
			religion_group = pagan
			religion_group = muslim
			}
		defender_of_faith = no
		OR = {
			government = tribal_despotism
			government = tribal_federation
			government = tribal_democracy
			government = khanate
			government = confederation
			government = imperial_despotism
			}
		war = no
		any_neighbor_country = {
			religion = orthodox
			relation = { who = THIS value = 50 }
			}
		}
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			religion = animism
			}
		modifier = {
			factor = 0.5
			religion = shamanism
			}
		modifier = {
			factor = 4.0
			religion = shiite
			}
		modifier = {
			factor = 4.0
			religion = wahhabism
			}
		}
			
	title = "Religious Conversion"
	desc = "We may become Eastern Orthodox. Do we wish to?"
			
	option = {
		name = "Never!"
		ai_chance = { factor = 75 }
		stability = 2
		}
			
	option = {
		name = "Deus Vult!"
		ai_chance = { factor = 25 }
		religion = orthodox
		stability = -4
		}
			
	}
		
country_event = {
			
	id = 3423
			
	trigger = {
		NOT = { idea = divine_supremacy }
		NOT = { idea = deus_vult }
		OR = {
			religion_group = pagan
			religion_group = muslim
			}
		defender_of_faith = no
		OR = {
			government = tribal_despotism
			government = tribal_federation
			government = tribal_democracy
			government = khanate
			government = confederation
			government = imperial_despotism
			}
		war = no
		any_neighbor_country = {
			religion = oriental_orthodox
			relation = { who = THIS value = 50 }
			}
		}
		
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			religion = animism
			}
		modifier = {
			factor = 0.5
			religion = shamanism
			}
		modifier = {
			factor = 4.0
			religion = shiite
			}
		modifier = {
			factor = 4.0
			religion = wahhabism
			}
		}
				
	title = "Religious Conversion"
	desc = "We may become Oriental Orthodox. Do we wish to?"
				
	option = {
		name = "Never!"
		ai_chance = { factor = 75 }
		stability = 2
		}
				
	option = {
		name = "Deus Vult!"
		ai_chance = { factor = 25 }
		religion = oriental_orthodox
		stability = -4
		}
				
	}
			
country_event = {
				
	id = 3424
				
	trigger = {
		NOT = { idea = divine_supremacy }
		NOT = { idea = deus_vult }
		OR = {
			religion_group = pagan
			religion_group = eastern_rite_christian
			}
		defender_of_faith = no
		OR = {
			government = tribal_despotism
			government = tribal_federation
			government = tribal_democracy
			government = khanate
			government = confederation
			government = imperial_despotism
			}
		war = no
		any_neighbor_country = {
			religion = sunni
			relation = { who = THIS value = 50 }
			}
		}		
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			religion = animism
			}
		modifier = {
			factor = 0.5
			religion = shamanism
			}
		modifier = {
			factor = 2.0
			religion = orthodox
			}
		}
					
	title = "Religious Conversion"
	desc = "We may become Sunni. Do we wish to?"
					
	option = {
		name = "Never!"
		ai_chance = { factor = 75 }
		stability = 2
		}
					
	option = {
		name = "Allahu Akbar!"
		ai_chance = { factor = 25 }
		religion = sunni
		stability = -4
		}
					
	}
				
country_event = {
					
	id = 3425
					
	trigger = {
		NOT = { idea = divine_supremacy }
		NOT = { idea = deus_vult }
		OR = {
			religion_group = muslim
			religion_group = eastern_rite_christian
			}
		defender_of_faith = no
		OR = {
			government = tribal_despotism
			government = tribal_federation
			government = tribal_democracy
			government = khanate
			government = confederation
			government = imperial_despotism
			}
		war = no
		any_neighbor_country = {
			religion_group = pagan
			relation = { who = THIS value = 50 }
			}
		}
						
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 4.0
			religion = orthodox
			}
		modifier = {
			factor = 4.0
			religion = shiite
			}
		modifier = {
			factor = 4.0
		religion = wahhabism
			}
		}
						
	title = "Religious Conversion"
	desc = "We may become Pagan. Do we wish to?"
						
	option = {
		name = "Never!"
		ai_chance = { factor = 85 }
		stability = 2
		}
						
	option = {
		name = "We shall return to our ancestral roots."
		ai_chance = { factor = 15 }
		religion = shamanism
		stability = -2
		}
						
	}
					
country_event = {
						
	id = 3426
						
	trigger = {
		NOT = { idea = divine_supremacy }
		NOT = { idea = deus_vult }
		OR = {
			religion_group = pagan
			religion_group = muslim
			religion_group = eastern_rite_christian
			}
		defender_of_faith = no
		OR = {
			government = tribal_despotism
			government = tribal_federation
			government = tribal_democracy
			government = khanate
			government = confederation
			government = imperial_despotism
			}
		war = no
		any_neighbor_country = {
			religion_group = buddhist
			relation = { who = THIS value = 50 }
			}
		}
		
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			religion = animism
			}
		modifier = {
			factor = 0.5
			religion = shamanism
			}
		modifier = {
			factor = 4.0
			religion = shiite
			}
		modifier = {
			factor = 4.0
			religion = wahhabism
			}
		}
							
	title = "Religious Conversion"
	desc = "We may become Buddhist. Do we wish to?"
							
	option = {
		name = "Never!"
		ai_chance = { factor = 75 }
		stability = 2
		}
							
	option = {
		name = "The Buddha shall preserve us"
		ai_chance = { factor = 25 }
		religion = buddhism
		stability = -2
		}
							
	}
						
country_event = {
							
	id = 3427
							
	trigger = {
		NOT = { idea = divine_supremacy }
		NOT = { idea = deus_vult }
		OR = {
			religion_group = pagan
			religion_group = muslim
			religion_group = eastern_rite_christian
			}
		defender_of_faith = no
		OR = {
			government = tribal_despotism
			government = tribal_federation
			government = tribal_democracy
			government = khanate
			government = confederation
			government = imperial_despotism
			}
		war = no
		any_neighbor_country = {
			religion_group = buddhist
			relation = { who = THIS value = 50 }
			}
		}
								
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			religion = animism
			}
		modifier = {
			factor = 0.5
			religion = shamanism
			}
		modifier = {
			factor = 4.0
			religion = shiite
			}
		modifier = {
			factor = 4.0
			religion = wahhabism
			}
		}
								
	title = "Religious Conversion"
	desc = "We may become Protestant. Do we wish to?"
								
	option = {
		name = "Never!"
		ai_chance = { factor = 75 }
		stability = 2
		}
								
	option = {
		name = "Deus Vult!"
		ai_chance = { factor = 25 }
		religion = protestant
		stability = -4
		}
								
	}
							
country_event = {
								
	id = 3428
								
	trigger = {
		NOT = { idea = divine_supremacy }
		NOT = { idea = deus_vult }
		OR = {
			religion_group = pagan
			religion_group = muslim
			religion_group = eastern_rite_christian
			}
		defender_of_faith = no
		OR = {
			government = tribal_despotism
			government = tribal_federation
			government = tribal_democracy
			government = khanate
			government = confederation
			government = imperial_despotism
			}
		war = no
		any_neighbor_country = {
			religion_group = buddhist
			relation = { who = THIS value = 50 }
			}
		}
								
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			religion = animism
			}
		modifier = {
			factor = 0.5
			religion = shamanism
			}
		modifier = {
			factor = 4.0
			religion = shiite
			}
		modifier = {
			factor = 4.0
			religion = wahhabism
			}
		}
									
	title = "Religious Conversion"
	desc = "We may become Reformed. Do we wish to?"
									
	option = {
		name = "Never!"
		ai_chance = { factor = 75 }
		stability = 2
		}
								
	option = {
		name = "Deus Vult!"
		ai_chance = { factor = 25 }
		religion = protestant
		stability = -4
		}
									
	}